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Java

Anthropology

(2012 - 2013)

HTML5

Rhino 3D

CSS3

Photoshop

Blender

MySQL

At the Laboratory of Osteology at the University of Mexico, I was a member of the development team of an internal application used to perform geometric morphometric measurements on 3D laser scanned prehispanic skulls (La Ventilla, Teotihuacan, Mexico).

I also participated on the development of an internal consulting web application which allowed to organize information related to the bones at the lab.

The results of this study were presented in an anthropology congress in Bilbao, Spain.

  • Generated 3D models out of ancient skulls using a laser scanner and a digitizer arm.

  • Developed an app for performing morphometrics on 3D data files (obj files)

  • Created an internal web application for organizing and accessing information of the bone collections in the lab.

Congress link

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