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Java

Anthropology

(2012 - 2013)

HTML5

Rhino 3D

CSS3

Photoshop

Blender

MySQL

At the Laboratory of Osteology at the University of Mexico, I was a member of the development team of an internal application used to perform geometric morphometric measurements on 3D laser scanned prehispanic skulls (La Ventilla, Teotihuacan, Mexico).

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I also participated on the development of an internal consulting web application which allowed to organize information related to the bones at the lab.

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The results of this study were presented in an anthropology congress in Bilbao, Spain.

  • Generated 3D models out of ancient skulls using a laser scanner and a digitizer arm.

  • Developed an app for performing morphometrics on 3D data files (obj files)

  • Created an internal web application for organizing and accessing information of the bone collections in the lab.

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Congress link

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