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Maya
C#
Unity
Zomb IIMAS Mas
(2017)
Mudbox
This is the final project for a course of "Videogame Development" at the University of Mexico in which the player has to survive evil zombies from space.
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For this project, I modeled all 3D assets and did all the programming. The area where the game takes place is modeled after the set of buildings where the course took place (IIMAS, UNAM, Mexico)
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Made the programming in C#.
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Modeled and textured all 3D models (characters and environment) in Maya and Mudbox.
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Designed and implemented a behavior tree for the enemy AI.
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